Our Wiki knowledge base is probably the most important place for information on our SCS Blender Tools. This toolchain and its future updates will always remain free of charge. We have been and will continue to constantly update this toolchain, making improvements based on the feedback from our community to make it easier for them to continue doing what they do best. What is possible is now only bound by our players’ creativity. This set of tools supports the complete creation pipeline of any type of in-game items such as trucks, AI vehicles, models, prefabs (including support for all possible locators including AI traffic lines) and many other game assets found in both Euro Truck Simulator 2 and American Truck Simulator. Hence, we decided some years ago to bring to our community the ultimate toolchain for anyone willing to create content for our in-game worlds, and to create mods for our games. We wanted our players to explore their boundless imagination and experiment with the same tools that we have. American Truck Simulator: 1.Our games were made with ease of access in mind for our players, in order to enable our creative community to transform their ideas into reality.Feldbinder Trailers - Work in Progress Update.Euro Truck Simulator 2's 10th Anniversary.Texas - Nature #2 (Water Bodies, Deserts, Forests.Sometimes you have to restart your Steam client to see the correct branch name there. The way to access it is as follows: Steam client → LIBRARY → right-click on Euro Truck Simulator 2 → Properties → Betas tab → public_beta → 1.46. If you wish to participate in the open beta, you can find this version in the public_beta branch on Steam. Please check our modding wiki to get details pertaining to mods for the game. But if you're interested in helping us to get there faster, we'll appreciate all of your feedback on our forum and your bug reports in this section. It's completely okay if you want to wait for the final release. So enjoy all the new additions, but please remember: It's only an open beta, not a stable public version - so you may encounter bugs, instability, or crashes.
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February 2023
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